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Brute Force
( 1)
Instant
Target creature gets +3/+3 until end of turn.
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Burst Lightning
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
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Combust
( 2)
Instant
This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
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Comet Storm
( 2)
Instant
Multikicker (You may pay an additional any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
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Goblin Fireslinger
( 1)
Creature — Goblin Warrior
(1/1)
: Goblin Fireslinger deals 1 damage to target player or planeswalker.
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Goblin War Paint
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has haste.
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Gorehorn Minotaurs
( 4)
Creature — Minotaur Warrior
(3/3)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
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Gut Shot
( 1)
Instant
( can be paid with either or 2 life.) Gut Shot deals 1 damage to any target.
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Hellkite Charger
( 6)
Creature — Dragon
(5/5)
Flying, haste Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
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Incandescent Soulstoke
( 3)
Creature — Elemental Shaman
(2/2)
Other Elemental creatures you control get +1/+1. , : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Inner-Flame Igniter
( 3)
Creature — Elemental Warrior
(2/2)
: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
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Kiki-Jiki, Mirror Breaker
( 5)
Legendary Creature — Goblin Shaman
(2/2)
Haste : Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
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Lightning Bolt
( 1)
Instant
Lightning Bolt deals 3 damage to any target.
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Skarrgan Firebird
( 6)
Creature — Phoenix
(3/3)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying : Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
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Smash to Smithereens
( 2)
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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Smokebraider
( 2)
Creature — Elemental Shaman
(1/1)
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
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Spitebellows
( 6)
Creature — Elemental
(6/1)
When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Splinter Twin
( 4)
Enchantment — Aura
Enchant creature Enchanted creature has ": Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
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Stormblood Berserker
( 2)
Creature — Human Berserker
(1/1)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.)
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Thunderblust
( 5)
Creature — Elemental
(7/2)
Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Tribal Flames
( 2)
Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
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Viashino Slaughtermaster
( 2)
Creature — Viashino Warrior
(1/1)
Double strike : Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.
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Wildfire
( 6)
Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
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Wrap in Flames
( 4)
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
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Algae Gharial
( 4)
Creature — Crocodile
(1/1)
Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
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All Suns' Dawn
( 5)
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
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Aquastrand Spider
( 2)
Creature — Spider Mutant
(0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
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Bestial Menace
( 5)
Sorcery
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
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Commune with Nature
( 1)
Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Cytoplast Root-Kin
( 4)
Creature — Elemental Mutant
(0/0)
Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. : Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
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Karplusan Strider
( 4)
Creature — Yeti
(3/4)
Karplusan Strider can't be the target of blue or black spells.
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Kavu Primarch
( 4)
Creature — Kavu
(3/3)
Kicker (You may pay an additional as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
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Kozilek's Predator
( 4)
Creature — Eldrazi Drone
(3/3)
When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
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Matca Rioters
( 3)
Creature — Human Warrior
(*/*)
Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
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Mutagenic Growth
( 1)
Instant
( can be paid with either or 2 life.) Target creature gets +2/+2 until end of turn.
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Nest Invader
( 2)
Creature — Eldrazi Drone
(2/2)
When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
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Overwhelm
( 7)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.
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Overwhelming Stampede
( 5)
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
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Pelakka Wurm
( 7)
Creature — Wurm
(7/7)
Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card.
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Plummet
( 2)
Instant
Destroy target creature with flying.
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Primeval Titan
( 6)
Creature — Giant
(6/6)
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
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Rampant Growth
( 2)
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Root-Kin Ally
( 6)
Creature — Elemental Warrior
(3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
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Scatter the Seeds
( 5)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.
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Scion of the Wild
( 3)
Creature — Avatar
(*/*)
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
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Scute Mob
( 1)
Creature — Insect
(1/1)
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
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Simic Initiate
( 1)
Creature — Human Mutant
(0/0)
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Sundering Vitae
( 3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy target artifact or enchantment.
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Tarmogoyf
( 2)
Creature — Lhurgoyf
(*/1+*)
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
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Thrive
( 1)
Sorcery
Put a +1/+1 counter on each of X target creatures.
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Tukatongue Thallid
( 1)
Creature — Fungus
(1/1)
When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.
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Vines of Vastwood
( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
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Wolfbriar Elemental
( 4)
Creature — Elemental
(4/4)
Multikicker (You may pay an additional any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
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Ethercaste Knight
( 2)
Artifact Creature — Human Knight
(1/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Glassdust Hulk
( 5)
Artifact Creature — Golem
(3/4)
Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling (, Discard this card: Draw a card.)
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Swans of Bryn Argoll
( 4)
Creature — Bird Spirit
(4/3)
Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
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Ghost Council of Orzhova
( 4)
Legendary Creature — Spirit
(4/4)
When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. , Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Pillory of the Sleepless
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
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Restless Apparition
( 3)
Creature — Spirit
(2/2)
: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Agony Warp
( 2)
Instant
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
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Shadowmage Infiltrator
( 3)
Creature — Human Wizard
(1/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
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Electrolyze
( 3)
Instant
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
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Niv-Mizzet, the Firemind
( 6)
Legendary Creature — Dragon Wizard
(4/4)
Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. : Draw a card.
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Shrewd Hatchling
( 4)
Creature — Elemental
(6/6)
Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. : Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
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Ashenmoor Gouger
( 3)
Creature — Elemental Warrior
(4/4)
Ashenmoor Gouger can't block.
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Fulminator Mage
( 3)
Creature — Elemental Shaman
(2/2)
Sacrifice Fulminator Mage: Destroy target nonbasic land.
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Creakwood Liege
( 4)
Creature — Horror
(2/2)
Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
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Necrogenesis
( 2)
Enchantment
: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
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Apocalypse Hydra
( 2)
Creature — Hydra
(0/0)
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. , Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
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Savage Twister
( 2)
Sorcery
Savage Twister deals X damage to each creature.
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Vengeful Rebirth
( 6)
Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
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Nobilis of War
( 5)
Creature — Spirit Avatar
(3/4)
Flying Attacking creatures you control get +2/+0.
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Sigil Blessing
( 2)
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
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Wilt-Leaf Liege
( 4)
Creature — Elf Knight
(4/4)
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
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Lorescale Coatl
( 3)
Creature — Snake
(2/2)
Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
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Mystic Snake
( 4)
Creature — Snake
(2/2)
Flash When Mystic Snake enters the battlefield, counter target spell.
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Plaxcaster Frogling
( 3)
Creature — Frog Mutant
(0/0)
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
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All Is Dust
( 7)
Tribal Sorcery — Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
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Alloy Myr
( 3)
Artifact Creature — Myr
(2/2)
: Add one mana of any color.
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Artisan of Kozilek
( 9)
Creature — Eldrazi
(10/9)
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
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Azorius Chancery
( 0)
Land
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. : Add .
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Boros Garrison
( 0)
Land
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. : Add .
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